LESSON FIFTEEN AND SIXTEEN
P4 Learners competently animate the final functional 3D modelled environment for use in a game or animation, demonstrating realistic movement for the genre chosen
created by learners is generally of a good technical
standard and quality. The camera angles, movements
and mise en scène are fit for purpose. The environment
contains lighting and shadow that enhance the game’s visual appeal
D2 The final animated 3D
modelled environment
created by learners is
generally of a high technical
standard and quality.
Conventions of the chosen
genre are followed and
the environment contains
dynamic props, lighting and
shadow with which a user or
character may interact
Dynamic props - props that move
Tip as to how to add a gun/object and parent it to camera so it looks like the person is holding it
Tip as to how to add a gun/object and parent it to camera so it looks like the person is holding it
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